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Star Wars Battlefront II

Environment Work I completed for Star Wars Battlefront II.

I work as Senior Level Artist at EA DICE.

I have designed and constructed the environment, planned all the assets that were required (props, architectural assets, visual FX and environment animations).

I finalize all architectural assets (geometry, textures and material) in the scene. Prop assets and animations were finalized by outsourcing or by other in-house artists.

Kamino Cloning Facility Archives

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Archives

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Hangar Bay

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Hangar Bay

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Interior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Interior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Clone 
 Trooper Barracks

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Clone
Trooper Barracks

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Interior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Interior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Clone Trooper Barracks

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Clone Trooper Barracks

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Fusion Core

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Fusion Core

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Fusion Core

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Fusion Core

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Interior.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility Interior.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Fusion Core.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Fusion Core.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility 

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Cloning Facility

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Embryo Archives.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Embryo Archives.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Embryo Archives

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Embryo Archives

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior Walkways.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior Walkways.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Medical Facility

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Medical Facility

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior Landing Pad. 

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior Landing Pad.

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.

Kamino Exterior

I was the level artist working on the Kamino environment for Star Wars Battlefront II. I planned and built the architecture of the environment and designed the props to be used in the environment, then built by others.